Change a minion's Attack to be equal to its Health.
Battlecry: Return a friendly minion from the battlefield to your hand.
Gain control of an enemy minion with 3 or less Attack until end of turn.
Double a minion's Health.
Give a minion Windfury.
Give a minion +1/+1.
Give your Totems +2 Health.
Give a minion +2 Health. Draw a card.
Battlecry: Swap the Attack and Health of a minion.
author Mad Scientist RiddleThe shaman still has plenty of direct damage in his hand, so you have to kill him this turn. You have pretty funky cards in your hand, so use your knowledge and imagination to spank that shaman boy, and show him who's the boss.