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Destroy a damaged enemy minion.
Whenever a friendly minion takes damage, gain 1 Armor.
Deal 2 damage to two random enemy minions.
Give your hero +4 Attack this turn.
Can't be targeted by Spells or Hero Powers.
Deathrattle: Draw a card.
At the start of your turn, deal 2 damage to a random enemy.
Deal 4 damage. If your hero has 12 or less Health, deal 6 damage instead.
Destroy all minions except one. (chosen randomly)
Attacking a minion costs 1 Attack instead of 1 Durability.
Battlecry: Destroy all other minions and discard your hand.
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