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Deal 4 damage. Discard a random card.
ALL minions costs (1) more.
The first minion you play each turn costs (1) less.
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Whenever this minion takes damage, draw a card.
Enrage: Windfury and +1 Attack
Battlecry: Give a friendly minion +1/+1.
Deal 3 damage to ALL characters.
Destroy a friendly minion and deal its Attack damage to all enemy minions.
Battlecry: Gain +1 health for each card in your hand.
Battlecry: Give adjacent minions +1/+1 and Taunt.
Your minions cost (2) less, but not less than (1).
Charge Battlecry: Summon two 1/1
for your opponent.
Taunt. Deathrattle: Deal 2 damage to ALL characters.
Deathrattle: Summon a 4/5
At the end of your turn, summon a 2/2
Whenever you play a card, summon a 2/1
Flame of Azzinoth
At the end of your turn, deal 2 damage to ALL other characters
Battlecry: Destroy your hero and replace him with Lord Jaraxxus.
At the end of your turn, draw a Dream Card.
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