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Give a friendly minion +4/+4 until the end of turn. Then, it dies. Horribly.
Stealth. At the end of your turn, give another random friendly minion +1 Health.
Deal 1 damage to a minion. If that kills it, draw a card.
Whenever a Murloc is summoned, gain +1 Attack.
Battlecry: Destroy your opponent's weapon.
Battlecry: Silence a minion.
When you play a minion, deal 1 damage to a random enemy.
Battlecry: Summon a 1/1 Murloc Scout.
ALL other Murlocs have +2/+1.
Deal 4 damage to a minion.
Battlecry: Each player draws 2 cards.
Battlecry: Give ALL other Murlocs +2 Health.
Whenever a minion dies, gain +1 Attack.
Charge. Has +1 Attack for each other Murloc on the battlefield.
When one of your other minions dies, draw a card.
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