Votes:1
Cards: 30 cards
Rarity: 8 rare2 epic1 legendary
Card type: 24 minions6 spells
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  • spellPower Overwhelming 1 manaGive a friendly minion +4/+4 until the end of turn. Then, it dies. Horribly.x2
  • minionBlood Imp 1 mana0 attack 1 healthStealth. At the end of your turn, give another random friendly minion +1 Health.x2
  • spellMortal Coil 1 manaDeal 1 damage to a minion. If that kills it, draw a card.x2
  • minionMurloc Tidecaller 1 mana1 attack 2 healthWhenever a Murloc is summoned, gain +1 Attack.x2
  • minionAcidic Swamp Ooze 2 mana3 attack 2 healthBattlecry: Destroy your opponent's weapon.x2
  • minionBluegill Warrior 2 mana2 attack 1 healthCharge.x2
  • minionIronbeak Owl 2 mana2 attack 1 healthBattlecry: Silence a minion.x2
  • minionKnife Juggler 2 mana3 attack 2 healthWhen you play a minion, deal 1 damage to a random enemy.x2
  • minionMurloc Tidehunter 2 mana2 attack 1 healthBattlecry: Summon a 1/1 Murloc Scout.x2
  • minionMurloc Warleader 3 mana3 attack 3 healthALL other Murlocs have +2/+1.x2
  • spellShadow Bolt 3 manaDeal 4 damage to a minion.x2
  • minionColdlight Oracle 3 mana2 attack 2 healthBattlecry: Each player draws 2 cards.x2
  • minionColdlight Seer 3 mana2 attack 3 healthBattlecry: Give ALL other Murlocs +2 Health.x2
  • minionFlesheating Ghoul 3 mana2 attack 3 healthWhenever a minion dies, gain +1 Attack.x2
  • minionOld Murk-Eye 4 mana2 attack 4 healthCharge. Has +1 Attack for each other Murloc on the battlefield.x1
  • minionCult Master 4 mana4 attack 2 healthWhen one of your other minions dies, draw a card.x1

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