Cards: 30 cards
Rarity: 4 rare
Card type: 16 minions14 spells
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  • spellPower Overwhelming 1 manaGive a friendly minion +4/+4 until the end of turn. Then, it dies. Horribly.x2
  • spellSoulfire 1 manaDeal 4 damage. Discard a random card.x2
  • minionVoidwalker 1 mana1 attack 3 healthTaunt.x2
  • minionBlood Imp 1 mana0 attack 1 healthStealth. At the end of your turn, give another random friendly minion +1 Health.x2
  • spellCorruption 1 manaChoose an enemy minion. At the start of your turn, destroy it.x2
  • minionFlame Imp 1 mana3 attack 2 healthBattlecry: Deal 3 damage to your hero.x2
  • spellMortal Coil 1 manaDeal 1 damage to a minion. If that kills it, draw a card.x2
  • minionWorthless Imp 1 mana1 attack 1 healthYou are out of demons! At least there are always imps...x2
  • spellChaos Bolt 2 manaDeal 2 damage to a minion. If the target is a Demon, give it +2/+2 instead.x2
  • spellDemonfire 2 manaDeal 2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead.x2
  • minionIronbeak Owl 2 mana2 attack 1 healthBattlecry: Silence a minion.x2
  • minionSuccubus 2 mana4 attack 3 healthBattlecry: Discard a random card.x2
  • minionQuesting Adventurer 3 mana2 attack 2 healthWhenever you play a card, gain +1/+1.x2
  • minionVoid Terror 3 mana3 attack 3 healthBattlecry: Destroy the minions on either side of this minion and gain their Attack and Healthx2
  • spellShadow Bolt 3 manaDeal 4 damage to a minion.x2


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