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Give a friendly character +3 Attack this turn.
Deal 2 damage to 2 random enemy minions. Overload: (2)
Give a minion Windfury.
When you play a minion, deal 1 damage to a random enemy.
Battlecry: Return a friendly minion from the battlefield to your hand.
Deal 2-3 damage to all enemy minions. Overload: (2)
At the end of your turn, draw a card.
Battlecry: Destroy a minion with an Attack of 7 or more.
You other minions have +1 Attack.
Battlecry: Summon a 1/1
Battlecry: Give a friendly minion +1/+1.
Summon two 2/3
with Taunt. Overload: (2)
Battlecry: Summon a 2/1
Battlecry: Give a minion +2 Attack until end of turn
Battlecry: Give adjacent minions +1/+1 and Taunt.
Battlecry: Silence a minion.
Charge Battlecry: Summon two 1/1
for your opponent.
Taunt. Overload: (3)
Battlecry: Choose a minion and become a copy of it.
Give your minions +3 Attack this turn.
Battlecry: Has +1/+1 for each other friendly minion on the battlefield.
At the end of your turn, summon a 2/2
Deathrattle: Take control of a random enemy minion.
At the end of your turn, draw a Dream Card.
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