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Windfury. Overload (2)
Battlecry: Give a minion +2 Attack until end of turn
Battlecry: Deal 1 damage.
Silence a minion, then deal 1 damage to it.
Give a minion Windfury.
Battlecry: Destroy your opponent's weapon.
Choose a minion. When that minion is destroyed, return it to the battlefield.
Spell Power +1/ Deathrattle: Draw a card.
Battlecry: Gain Attack equal to the Attack of your weapon.
Battlecry: Swap the Attack and Health of a minion.
Spell Power +1
Battlecry: Gain +1 health for each card in your hand.
Taunt. Overload: (3)
Battlecry: Choose a minion and become a copy of it.
Give your minions +3 Attack this turn.
Windfury, Overload: (2)
Deathrattle: Summon a 4/5
Deathrattle: Take control of a random enemy minion.
Charge. Divine Shield
Windfury. Charge. Divine Shield. Taunt.
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