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Deal 2 damage to an undamaged minion.
The next spell you cast this turn costs (3) less.
Return a friendly minion to your hand. It costs (2) less.
Give a minion +2 Attack. Combo: +4 Attack instead.
Give your minions Stealth until your next turn.
Give your weapon +2 Attack.
Deal 3 damage to the enemy hero.
Deal 1 damage. Draw a card.
Whenever you play a card, gain +1/+1.
Combo: Gain +2/+2 for each other card played this turn.
Deal 1 damage to all enemy minions. Draw a card.
Battlecry: Deal 1 damage. Combo: Deal 2 instead.
Give your weapon +1/+1
Whenever you play a card, summon a 2/1
Flame of Azzinoth
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