Cards: 30 cards
Rarity: 5 rare1 legendary
Card type: 16 minions14 spells
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  • spellCircle of Healing 0 manaRestore 4 Health to ALL minions.x1
  • spellSilence 0 manaSilence a minion.x2
  • spellHoly Smite 1 manaDeal 2 damage.x2
  • minionYoung Priestess 1 mana2 attack 1 healthAt the end of your turn, give another random friendly minion +1 Health.x2
  • minionNorthshire Cleric 1 mana1 attack 3 healthWhen a minion is healed, draw a card.x2
  • spellPower Word: Shield 1 manaGive a minion +2 Health. Draw a card.x2
  • spellInner Fire 1 manaChange a minion's Attack to be equal to its Health.x2
  • minionLightwarden 1 mana1 attack 2 healthWhenever a character is healed, gain +2 Attack.x2
  • spellDivine Spirit 2 manaDouble a minion's Health.x2
  • spellFade 2 manaGive your minions Taunt. Draw a card.x1
  • minionAcolyte of Pain 3 mana1 attack 3 healthWhenever this minion takes damage, draw a card.x2
  • spellWill of Mukla 3 manaRestore 8 Health.x2
  • minionAuchenai Soulpriest 4 mana3 attack 5 healthYour cards and powers that restore Health now deal damage instead.x1
  • minionLightspawn 4 mana0 attack 5 healthThis minion's Attack is always equal to its Health.x2
  • minionGurubashi Berserker 5 mana2 attack 7 healthWhenever this minion takes damage, gain +3 Attack.x2
  • minionTemple Enforcer 6 mana6 attack 6 healthBattlecry: Give a friendly minion +3 Health.x2
  • minionProphet Velen 7 mana7 attack 7 healthDouble the damage and healing of your spells and hero powerx1


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