Votes:1
Cards: 30 cards
Rarity: 10 rare
Card type: 22 minions8 spells
Edit deck
  • spellCircle of Healing 0 manaRestore 4 Health to ALL minions.x2
  • minionNorthshire Cleric 1 mana1 attack 3 healthWhen a minion is healed, draw a card.x2
  • minionArgent Squire 1 mana1 attack 1 healthDivine Shieldx2
  • minionEmboldener 3000 1 mana0 attack 4 healthAt the end of your turn, give a random minion +1/+1.x2
  • minionGoldshire Footman 1 mana1 attack 2 healthTauntx2
  • spellDivine Spirit 2 manaDouble a minion's Health.x2
  • spellFade 2 manaGive your minions Taunt. Draw a card.x2
  • minionLightwell 2 mana0 attack 5 healthAt the start of your turn, restore 3 Health to a damaged friendly character.x2
  • minionFrostwolf Grunt 2 mana2 attack 2 healthTauntx2
  • minionMaster Swordsmith 2 mana1 attack 3 healthAt the end of your turn, give another random friendly Minion +1 Attack.x2
  • minionDemolisher 3 mana1 attack 4 healthAt the start of your turn, deal 2 damage to a random enemy.x2
  • spellLegacy of the Emperor 3 manaGive your minions +2/+2. (+2 Attack/+2 Health)x2
  • minionAncient Mage 4 mana2 attack 5 healthBattlecry: Give adjacent minions Spell Power +1.x2
  • minionDefender of Argus 4 mana2 attack 3 healthBattlecry: Give adjacent minions +1/+1 and Taunt.x2
  • minionLightspawn 4 mana0 attack 5 healthThis minion's Attack is always equal to its Health.x2

Contribute

Order by: highest rated, latest
Please keep the following in mind when posting a comment:
  • Your comment must be in English or it will be removed.
  • You might want to proof-read your comments before posting them.
  • Please post questions on our forum for quicker reply.
login or register